• Ranking The Easiest Drinking Games You Can Play with Two People

Ranking The Easiest Drinking Games You Can Play with Two People

By: Emma W. | Posted in: Drinking Games | Published: 12/29/2023

Whether it's a cosy evening at home or a lively party needing an icebreaker, two-player drinking games set the perfect tone. They pivot away from the complexity of traditional party activities, encapsulating a unique blend of strategy, spontaneity, and fun tailored to a duo's dynamic.

This article delves into some of our favourite drinking games you can play with two people, highlighting their ease of play and capacity to transform an ordinary night into an engaging encounter.

Game 1: Blackjack

Blackjack is a classic card game that hinges on a simple yet engaging premise: players strive to reach a card total of 21 or come as close as possible without exceeding it while competing against the dealer. The game begins with each player receiving two cards. They then choose to 'hit' (take another card) or 'stand' (keep their current hand), aiming to outscore the dealer without busting (exceeding 21).

Those who prefer a sober twist to the game or wish to elevate the stakes can incorporate real money play into Blackjack through any platform listed here https://www.maplecasino.ca/payouts/. However, one can also transform it into a drinking game. Here, typical outcomes carry drink-related consequences. For instance, if a player busts, they take a sip. Similarly, if the dealer wins, everyone drinks. A blackjack (an ace and a 10-value card) could reverse the roles and compel the dealer to drink instead.

Creativity flourishes in the drinking version. Consider rules such as 'double down for a double sip', where doubling the bet leads to taking two sips upon a loss. An alternative twist involves 'insurance' bets against the dealer's Blackjack, which grants the successful bettor the chance to select someone else for a drink.

Game 2: Battle Shots

Battle Shots transforms the classic game of Battleship into a thrilling drinking challenge. Players set up grids, typically 10x10, on separate boards or pieces of paper. Instead of ships, they place shots on their grid, representing their fleet.

Key elements of the setup and gameplay include:

  • Aligning shots on the grid, mirroring Battleship ship placement.
  • Deciding on the number of shots equivalent to ship sizes in the traditional game.

Players take turns guessing grid coordinates, aiming to hit the opponent's shots. A successful hit prompts the player to sink the ship by drinking the shot from that coordinate. The game progresses until one player's shots are entirely hit, declaring the other victory.

Game 3: Two Truths and a Lie

Two Truths and a Lie is a classic social game about deception and discovery. Each player takes turns stating three facts about themselves - two truths and one falsehood. The challenge lies in the opponents' ability to discern which statement is the lie.

In the drinking edition, the game acquires a playful twist:

  • If opponents correctly identify the lie, the speaker takes a drink.
  • Conversely, if the lie deceives the opponents, they must drink.

For a killer game, mix in some wild or lesser-known truths that'll really throw everyone off. The trick with the lie is to keep it close to believable, weaving it in so it's tough to spot among the real deals. This game's all about seeing how creative and sharp everyone can be, turning each round into a fun mix of spinning tales and smart guessing. Throwing in drinks as a playful consequence just ramps up the fun factor.

Game 4: Flip Cup

Traditionally, Flip Cup is a team-based game, but it adapts effortlessly to a two-player format. The essence of the game lies in speed and agility. Each player stands at opposite ends of a table, with a cup filled to a predetermined level. The challenge begins with a simultaneous toast, followed by each player consuming their beverage. The next step is the flip: setting the cup on the edge of the table and expertly flipping it to land upside down.

A few tweaks can work wonders to keep the one-on-one version of Flip Cup both competitive and captivating. Engaging in best-of-series ratchets and mixing up the game with varied difficulty levels also adds a twist; the latter could mean altering the amount of liquid in the cups or experimenting with different cup-flipping techniques. However, what really drives the appeal of the game in a duo setting is the exhilarating combination of fast-paced action and the finesse required for cup flipping. This combination guarantees spirited competition, which makes it an ideal game for a lively, intimate gathering.

Game 5: Quickfire Questions

Quickfire Questions stands out as a straightforward, rapid-paced drinking game, ideal for those who enjoy quick thinking under pressure. The game's essence is simple: players rapidly ask each other questions, and failure to answer promptly or correctly results in a drink.

For instance, one player might ask, "What's your favourite movie?" followed immediately by, "Last book you read?" The rapid succession of questions keeps players on their toes. If someone stumbles or takes too long to respond, they take a sip. Adding themed rounds, like 'celebrity names' or 'capitals of the world', can spice up the game and offer a variety of challenges.

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