• X-Men: First Class Drinking Game

X-Men: First Class Drinking Game

Summary

In 1962, the United States government enlists the help of Mutants with superhuman abilities to stop a malicious dictator who is determined to start world war III.

Equipment

Setup

Rules

Drink every time:

  • When you're unsure whether you're watching a reboot or a prequel
  • Fassbender puts on the helmet
  • Wolverine tells someone to fuck off

Drink 2x when:

  • Professor X refers to a mutation as a good thing
  • Darwin adapts
  • Azazel teleports someone into mid air

Drink 3x when:

  • Bacon absorbs a bomb

As always, please remember to drink responsibly while enjoying this alcohol drinking game, and please leave feedback in the comments if you enjoyed it!

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